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Drifter?
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Mostly playable, I think
July 27, 2024
by
Jesse Q
1
Violence should be quick, brutal, and definitive - once the guns come out, anyone can die, all it takes is a single bullet. Is it worth it to escalate things? There's a couple of bits in there that I...
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An actual file
July 25, 2024
by
Jesse Q
1
Lots of stuff to finesse still, but there's a core framework here, in luxury mimeograph style!...
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Armor
June 05, 2024
by
Jesse Q
It's not normally genre-appropriate to have armor in a western, but this will become more relevant eventually. I'm pretty happy with how this would seem to work, as it should leave death as a distinct...
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Stages
June 05, 2024
by
Jesse Q
You might call 'em terms of phases or whatever, but "term" comes with a bit more military baggage than I'd like, so I'm calling 'em stages, to be a bit more westerny. So this is character creation. I'...
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Hurting
June 05, 2024
by
Jesse Q
I like the simplicity and speed of just about every bullet doing 1d6 damage (and occasional +/- 1 modifiers), with any roll of 6 or more being a mortal wound, and lesser rolls indicating a notable wou...
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Have Some Music
June 05, 2024
by
Jesse Q
Making playlists is meditative for me. Get some! on Tidal https://tidal.com/browse/playlist/d27239dd-5594-460c-a3ca-c15851c6ab88 or Spotify https://open.spotify.com/playlist/5pMFfowsN6zBoXbJnRS5cw...
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Goals
June 05, 2024
by
Jesse Q
#western, #OSFRPG, #TTRPG, #2d6
No, it's not the first time someone's adapted the original science-fiction roleplaying game to handle a western - but I'm, y'know, doing it my way. I'm actually not really sure it's worth saying it's...
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